By Yumi Oishi, Head of Diversity, Equity and Inclusion
“We in the games industry have enormous power and responsibility in defining what is normal and what is acceptable. It all starts with building diverse and inclusive game companies.”
With these opening words from our Chief Sustainability Officer Heini Kaihu, we hosted a panel discussion on how to build such companies at the RovioCon conference hosted with Google on 16 November. We were joined by Carolin ‘Caro’ Krenzer, CEO and co-founder of Trailmix, Saara Bergström, COO of Next Games, and Petri Hyökyranta, CTO of Rovio. If there was one thing the panelists and moderator had in common, it was their strong passion that Diversity, Equity & Inclusion (DEI) is not only personally important, but a business imperative in the games industry.
Each panelist shared specific examples on what they or their own organizations are doing to become more diverse and inclusive. Here are some key takeaways:
In the closing section, we asked each panelist to share one concrete action or advice for other leaders in the industry. Here is what they had to say:
Thank you Caro, Saara, Petri and Heini for sharing your time and expertise! As we continue on our DEI journey, we’ll keep sharing our learnings externally like this recap. Only by sharing and working together can we see the change we fiercely want.